- How To Import Xcode Project In Visual Studio For Mac
- How To Import Existing Project Into Visual Studio
- How Do I Load A Project Into Visual Studio
- Import Project Into Visual Studio
Microsoft Visual C++ for Cross-Platform Mobile Development includes support for moving your XCode projects into Visual Studio, where you can create cross-platform libraries and share code with other projects. The Import from XCode wizard simplifies the process of importing projects and splitting out the C++ code in your XCode targets for use as a static library or shared code project. You can manage your iOS-specific code in Visual Studio and still use XCode to do storyboards and builds. For information on how to easily move code back and forth between Visual Studio and XCode, see Move Changes Between XCode and Visual Studio.
Use the Import From XCode wizard
I have a project that was originally built on Visual Studio on PC. Now that we have VS for Mac we have more developers wanting to contribute, but we need to import the.vssettings file which contains our text formatting standards. In Xcode you need a project file and some headers and code files in order to set up outlets. Xamarin Studio creates those for you and synchronizes between them and the.designer.cs files. If you do it without Xamarin Studio you'll have to do all of that code generation yourself. It's not worth it. The vsimporter tool enables you to import your Xcode project into a new Visual Studio Universal Windows Platform (UWP) app project with Objective-C support. To use the tool: Download the prebuilt SDK from here and extract the files to a directory (for example c: winobjc ). If you have multiple versions of Xcode installed on your Mac and want Elements to use a specific version (of if the one version of Xcode you have installed is for some reason not detected by default), you can explicitly select a version of Xcode from the 'Command Line Tools' dropdown in the Xcode Preferences window.
This topic shows you how to move an XCode project into Visual Studio to take advantage of code sharing and cross-platform solutions. As a prerequisite, you must pair your Mac to Visual Studio to be able to import, export, and build your project. For instructions on how to set up pairing, see Install and configure tools to build using iOS. You must also share your XCode project over the network or move it to your Visual Studio computer to use the Import from XCode wizard.
Import from XCode
On the File menu, choose New, Import, Import from XCode. This starts the Import from XCode wizard dialog.
In the Choose a project pane, choose the Browse button to select an XCode .pbxproj file. Navigate to the project file in the Select XCode project file dialog, and then choose Open.
In the Import from XCode wizard, choose Next.
In the Destination targets pane, choose the targets from the XCode project to import into Visual Studio projects. XCode targets are similar to Visual Studio projects; most are a collection of code and resources that produce a binary. The Import from XCode wizard only allows import of targets that produce a binary, but not a static library, as destination targets. XCode static library targets are the subject of the next step.
For each target selected in Targets to import, the wizard automatically detects C++ code files that can be split into a separate static library project, and puts them in the C++ project items section. Other code and resources are left in the XCode project items section. These become separate static library and application projects in Visual Studio when the wizard completes the import process. By default, unit test and framework targets are not split into separate projects by the wizard.
To change which files are in each project, use the up and down buttons. When you are satisfied with the files in each project, choose Next to continue.
In the Library targets pane, choose which static library targets from the XCode project to import into Visual Studio projects. In this pane, you can choose which files are placed in a Shared Code project, and which are placed in a static library project. In each of targets in the Targets to import list, you can control which files are placed in the Shared Code project items and the Static Library project items by using the up and down buttons.
A Shared Code project is a way of sharing a set of source code files between projects in Visual Studio. The code is built as part of the project that includes it, not as a project of its own. Because the projects that include the shared code may have different architectures and configurations, this is the best way to provide a single project that contains code that may be built for many kinds of platforms.
When you are satisfied with the files in each project, choose Next to continue.
The Global Properties pane can be used to set a framework search path and an include header search path for all iOS projects in Visual Studio. Visual Studio uses these paths for source code browsing and for IntelliSense. These global paths are useful when you create iOS projects that use a common set of headers and frameworks.
These global paths can also be set in Visual Studio in the Options dialog. To find them, on the Tools menu, select Options. In the Options dialog, expand Cross Platform, C++, iOS, Global Properties.
Choose Next to continue.
The Frameworks pane is used to configure the paths used by Visual Studio for browsing and IntelliSense for your project. The paths must be accessible to Visual Studio for each framework referenced by your XCode project. The wizard checks the framework references in the XCode projects and displays whether Visual Studio can find the framework. Any path you have already set up in the Global Properties should be discovered by Visual Studio. The exceptions are listed in the Frameworks list. For each framework listed with an X, provide a PC accessible path for Visual Studio to find the framework. You can use the browse button ... to use a Select Folder dialog to find the path. The framework path can be either to a local copy, or to a network-accessible share on your Mac.
Choose Next to continue.
The Project Settings pane allows you to change the framework and include header search path settings for each project the wizard creates. Use this pane to set project-specific paths that differ from the global settings.
To set a path for a specific project, In the Destination project drop-down, select the project file, then set the values in the Framework Search Path and Include Header Search Path controls. You can use the browse button ... next to each control to use a Select Folder dialog to find the path.
If no remote Mac has been paired with this PC in Visual Studio, the Configure a Remote Machine link is shown. For instructions on how to set up pairing, see Install and configure tools to build using iOS.
To import the XCode project by using the wizard settings, choose Import.
The Import from XCode wizard creates projects in Visual Studio that correspond to the selected XCode project targets. The code that can be shared with other C++ projects is split into separate Shared Code and static library projects. The remaining code is placed in iOS library and application projects that can be built remotely by Visual Studio. For more information about moving code between Visual Studio and XCode, see Sync changes between XCode and Visual Studio.
I attended a Microsoft presentation recently where the speaker said that it would be possible to compile an iOS project for Windows Phone with the upcoming Visual Studio 2015. Great!
So I got the new Visual Studio 2015 RC and installed everything - not to miss anything.
On a Mac an XCode project is a .xcodeproj file but it is actually a folder structure - and that's how Windows sees it. Inside this folder structure there's a file called project.pbxproj but it is not recognized by Visual Studio when I try to open an existing project.
So the question is, how do I open an XCode project in Visual Studio 2015?
2 Answers
It is not included by default as it is not yet finished,
How To Import Xcode Project In Visual Studio For Mac
Lex LiLex LiTo open an Xcode project in Visual Studio is required to use the tool vsimporter.
This tool is present in open source bridge Project from Microsoft GitHub (https://github.com/Microsoft/WinObjC).
***Check the Readme file before to start
How To Import Existing Project Into Visual Studio
Using vsimporter
How Do I Load A Project Into Visual Studio
The vsimporter tool enables you to import your Xcode project into a new Visual Studio Universal Windows Platform (UWP) app project with Objective-C support.
To use the tool:
- Download the prebuilt SDK from here and extract the files to a directory (for example
c:winobjc
) - From a command prompt, navigate to the directory containing your Xcode project, for example
c:winobjcsamplesWOCCatalog
- At the command prompt, run vsimporter.exe
c:winobjcsamplesWOCCatalog> ....binvsimporter.exe
- A Visual Studio solution file is created in your current directory, double click this file to open your project in Visual Studio
- Press Ctrl-F5 to build your app and run it on your PC.
You can also pass the -i option at the command line to run the vsimporter tool in interactive mode. Interactive mode lets you see and select the specific configurations of the Xcode project that you wish to import. By default vsimporter creates a Visual Studio solution that targets Windows 10. If you'd like to target Windows 8.1 (Phone or Store), use the -format option and specify one of winstore8.1, winphone8.1, or winstore10 (winstore10 is the default).
For help running vsimporter, use the -help option at the command line to see the full set of supported options.
To see the complete tutorial, please visit this link